Need the option to turn off anti-aliasing for the hex grid. Creating a hex grid with a blank map within Vassal in order to later draw a map with those hexes as a layer leaves behind a hellish clean-up effort to remove the anti-aliasing from the oblique hex spines and hex numbers. Please give us the option to turn off hex anti-aliasing!!!
On Sep 18, 2009, at 5:39 PM, jw62 wrote:
Do you get anti-aliasing even if the board doesn’t have a color?
You can remove an existing color from the board by invoking the color
choosing dialog for the board and then hitting the “cancel” button.
(Yeah, it’s not exactly intuitive)
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Thus spake “jw62”:
Could you use some other tool (e.g., mkhexgrid) for creating your original
hex grid?
–
J.
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I have been using a GUI called DrawHexGrid (hate command line apps). The only thing wrong with DrawHexGrid is it generates a “not enough memory” error even for relatively small maps, say 28x28 hexes, which is nonsense. It has to be a bug and the developer has done nothing about it. Vassal can generate a HUGE grid if the blank map is big enough without any problems, except for the anti-aliasing.
Jeff, I’m afraid that it’s going to be some time before I can get to this. I recommend at least trying mkhexgrid, as I know it can do what you want it to do. (I’m the author of it; I’d be happy to help you with using it if you run into trouble.)