Hex Grid Numbering - A New and Strange Error

Howdy Gents,

I’ve a strange thing happening in a new module I thought was finished. The hex grid reports the proper Hex ID’s within the Module Editor. However, once the module is saved and I build the Pre-Defined Set Up vsav, the hex numbers change as soon as I save the vsav set up game. This is awfully strange. Why is it doing that and what can I do to repair it?


I rebuilt the pre-defined vsav scenarios from scratch and that seemed to eliminate the glitch. But I’ve never seen that happen before.