Module Metadata

My list so far is:

  • Name
  • Version
  • Date last saved
  • Short Description
  • Description
  • Author
  • Publisher
  • Home Page
  • Download URL
  • Supported Languages
  • Genre
  • Number of players (min/max?)
  • Display Icon (100x50)

Brent.

  • Small Icon (32x32)

Thus spake “Brent Easton”:

I’d add:

Year published

Also: For icons: Why 100x50?


J.


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Thus spake “Brent Easton”:

For genre, we’ll need to provide a list of genera or this field will
be useless. (Or maybe keywords from which you select a subset, e.g.:

World War II, World War I, American Civil War, tactical, strategic,
operational, naval, point-to-point, etc.


J.


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My understanding is that the information in the tags applies to the module, not the game on which it is based. Including a BGG link is interesting, but it’s not going to help you sort the modules by publisher.

  • M.

On 07/03/2008, Jeffrey Brent McBeth <mcbeth@broggs.org (mcbeth@broggs.org)> wrote:

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Thus spake Jeffrey Brent McBeth:

Who says we’re tracking it? This data that the module designer would
enter once.

The only useful fields which I see on BGG are number of players and
publisher. Most modules are going to fall into the category “wargame”,
which is a bit too granular for us.


J.


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Yes, exactly. It will require quite a lot of thought.


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I think it was a size you mentioned in an earlier post. No particular reason, just somehing that would allow a niced box-top image for display in the Module Manager.

Brent.


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Thus spake “Brent Easton”:

The first-level categories used on Web-Grognards for time period
are maybe even a bit too fine-grained:

grognard.com/subject.html

The one’s on ConsimWorld are a bit too general:

Pre-Gunpowder
Gunpowder (Napoleonics)
Gunpowder (ACW)
WWI
WWII
Contemporary
Sci-Fi/Fantasy


J.


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Thus spake “Brent Easton”:

It is? I wonder what reason I had for that?

Most physical gameboxes are 3:4 (and hence round down to 1:2, heh),
while 100x50 is 2:1.

If you go to to GMT’s web site, e.g., most of their box pictures are
76x100. Something this size, or mabyt a bit shorter, say 60x80, was
what I had in mind.

gmtgames.com/m-2-gmt-games.aspx


J.


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Yeah, they look good. I have been working on a big box game so was thinking landscape, not portrait.


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Thus spake “Brent Easton”:

Hmm, we should probably allow enough horizontal space for landscape also.
What’s the aspect ratio for those usually? (I own a few, but they’re in
North America right now so I can’t measure one.)


J.


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This strays a little from the Wargame category, but we do have quite a few FFG / DOW games making Vassal debuts and these gameboxes are typically square if you want to factor them in also