Module update: Napoleon at Waterloo - 2.0.0

There’s a new release of the module Napoleon at Waterloo (2nd & 3rd Ed) - release 2.0.0

The major change in this release is that movement of pieces is only allowed under specific circumstances:

  • Units can generally only move in their own movement phase.
  • Units adjacent to enemy units cannot move
    • Except in the Advanced variant, where cavalry units friendly_land_reconnaissance which always may, or if the other side has been demoralised, then all units may move since the demoralised units do not exert ZOC, and
    • Except in the Esdaile varient, if the unit is in a fortified building, as enemy ZOC does not extend into a fortified building.
  • Note, if a unit is moved adjacent to an enemy unit, it cannot be moved again. If this happened by mistake, use Undo (Ctrl+Z) to undo that move.
  • All units may move in combat phases to facilitate advances and retreats.

This can all be turned off in File→Preferences→Napoleon at Waterloo with the option Restrict movement.

  • Another new feature - though not directly in the module - is that the release is automatically pushed to the Game Library when the source GitLab repository is tagged.

This - currently - uses custom code (as given here) to achieve this. Hopefully, the modification will be merged into main-line Vassal.

Yours,
Christian