Java Version: 1.6.0_25
Vassal Version 3.1.18
My particular problem is very wierd, I’m working on a module and I’m trying to create a prototype for a game piece that I have a large amount of.
I start with simply giving the prototype a “can rotate” trait because that’s all I really need it to do at the moment, however whenever I add the prototype’s name to the game piece, it doesn’t allow it to rotate.
I tried adding “can rotate” directly to the game piece, and it worked.
I tried remaking the prototype, didn’t work.
I tried checking the name of the prototype, didn’t have a difference.
I tried changing the prototypes name, didn’t work.
Then I went over to the other module that I use for reference.
Prototypes are setup exactly the same as mine, and they work.
I make a new prototype on the other module, it works.
I make a new game piece and give it my new prototype, it works.
Why are the prototypes not working on the new module I created? Is there some step i’m missing here?