Hi, I have mostly finished the initial (digitising everything) stage of creating a Vassal module of the 1st edn of Britain Stands Alone. I have also added more counters, variants and scenarios (and a few corrections). However I have not made a Vassal module before so if anyone is interested in assisting with this project, please let me know. I hope I have not picked something too complex! One concern I have is that My game files are about 97 Mb uncompressed at the moment, and the modules on the web site rarely exceed 20 Mb. Some is due to duplication and discards but I am hoping that getting Vassal to generate the counters instead of using my scanned ones will reduce the file size???
I have included the following possible changes/additions:
Additional Counters
Britain:
Army: Railway Guns, Commandos, Corps HQ, GHQ, slower movement for some units
Navy: Curacoa (CL), Cairo (CL), Furious (CV), Submarine Flotilla, Edinburgh (CA), Belfast (CA), Operation Lucid Fireships.
Air Force: Hurricane, Whitley, Hampden, Blenheim Fighter, Battle, Operation Banquet bombers, (plus maybe Short Sunderland, Avro Anson, Hudson, Beaufort)
Other Counters: Gas!
Germany:
Army: Jager symbol, Rocket Artillery, Artillery Command 106, Corps HQs, Army HQs, Army Group HQs, Marine battalion
Navy: Scharnhorst (BC), Graf Spee (CR), Graf Zeppelin (CV)
Air Force: Do 17, Fieseler 156 Storch, He 115, (plus maybe DFS 230, He 123, Do 18, Fw 200 Condor)
Reinforcements and Replacements also include withdrawals and sinkings and the above
Italy
Navy: Atlantic Submarine Group
Air Force: SM 79, G.50
Reinforcements and Replacements include the above
Changes
German
DD counters of variable strength, some better than British DDs
Some Army units having slower movement points e.g. no motorisation of follow-up infantry divisions
Invasion fleets- Prahms and transports have better defence
Jager rules for the two Jager divisions
Seilbomben
Artillry Command 106 - bombarding ships from the north
Landings by Storch
British
DD counters of variable strength
Army counters having different movement points – transport was not at 100% and was unevenly distributed
Reinforcements and Replacements also include withdrawals and sinkings (e.g. sent to Dakar)
Operation Banquet, operation Lucid
general:
Map: shows fortification/stop lines and some escarpments
Weather: can use “historical” weather
More variants and a 1941 scenario
possibly some mine warfare - having to lay, defend, and maintain the minefields
Gas!