I’m seeing some (to me) unexpected behaviour when I query an “Old” property value in a log file.
The simplest case is a piece with a Report Trait reporting “OldMap” that can be triggered by a Command Key. When the Piece is moved in a live game (by drag or via a Send to Location trait), the report outputs the expected value for OldMap. However, if the log file is replayed and then I intervene after the piece has moved and try the Report command, the value output for OldMap is wrong - it reports a map where the piece was residing when the game originally started. If I try the same on CurrentMap, for example, I get a correct report.
I’m not sure how important this apparent bug is; as long as OldMap is correct during the actual game, I don’t think it affects anything.
Happy New Year!