I think the navigation would be much less fiddly, if you could zoom in and out with a mouse-wheel, and move left-right-up-down with a “pan-function” (whatever you call that) - move the mouse around by keeping the a mouse-button pressed. (In a lot of software indicating with a hand-symbol, instead of a mouse-pointer).
We’re already planning to do this for V4.
That’s great news! Thanks!
It’s not even so much that we’re planning it, as that we’ve already done it in one of the client demos.
Ok, this is my biggest gripe with vassal navigation. Reading that it’s been addressed makes me so happy!
Going to find a way to do a donation in gratitude.
Hi,
Just a short comment in case people don’t know
- Shift-Mouse-wheel up or down pans the board left or right, respectively.
- Ctrl-Mouse-wheel up or down zooms out or in, respectively.
- Mouse-drag (Mouse-1 down and drag) selects region
- Page-up/down scrolls up or down
- Ctrl-Page-up/down pans left/right
Mouse-wheel left or right (or two-finger touch-pad left right) is not recognised.
@uckelman is there any way to get a glimpse of VASSAL 4? Thanks.
Yours,
Christian
If not, as it appears to be the case, is there a timeline? I am craving for that, especially because I’ve read that would work on Android as well as on PC
One year later… begging for a perspective
I recently browsed the github repository for vassal and couldn’t find any branch for 4.0.
Is that an idea only yet, or has development begun somehow…? Is there any possibility for us to know a date for when a first beta could be open to the public for testing?
Many thanks,
All the V4 components will be getting their own repositories as we work on them. The repositories for the initial V4 components, the Game Library Service, the User Management Service, and the Game Library frontend, are here:
Yes, we’ll definitely announce that widely when it’s ready.
Thank you very much for your reply.
Pan with mouse is a huge upgrade. This is common with allot of CAD software and so much easier to navigate with huge maps