Please add scale factor to Mask

Howdy,

It sure would be nice if the Mask trait had a scale factor to be applied to the mask image like the Layer trait does.

If so, the same sized artwork could be used for both and then scaled to fit with the rest of the game.

I know another level could be added to the Layer trait along with another Dynamic Property and level follows property to accomplish the same thing. However, the unmask/mask behavior is built into the Mask trait where similar functionality using the Layer trait has to be added by the module designer.

Thanks for your consideration.