Prototypes not working

I’m try to use prototype like described in modules creation manual, but it not working. I’m created definition with Can Rotate trait and added prototype with name of that definition to game piece - but it cannot rotating. It can rotating only if adding trait into piece properties, without prototype.

I try other traits - all working only in piece properties and not working if add them with prototype.

Thus spake Velant:

[This message has been edited.]

I’m try to use prototype like described in modules creation manual, but
it not working. I’m created definition with Can Rotate trait and added
prototype with name of that definition to game piece - but it cannot
rotating. It can rotating only if adding trait into piece properties,
without prototype.

I try other traits - all working only in piece properties and not
working if add them with prototype.

Pieces keep the traits they had at the time they were created. If you’re
putting a piece on the map and you add traits to the piece prototype
afterwards, the piece on the map won’t be updated.


J.

On 8/04/2014 4:55 AM, Joel Uckelman wrote:

Pieces keep the traits they had at the time they were created. If you’re
putting a piece on the map and you add traits to the piece prototype
afterwards, the piece on the map won’t be updated.
until you refresh the pieces by using the Tools → Refresh Counters menu
command.