Q: about console commands

I understand that there is a restriction on using console commands in a multiplayer game. I’m trying to understand why that restriction exists. My players would like to use a console command to move counters on the board (e.g. select a counter and type “/move <hex #>”) rather than click and drag across a potentially large extent of the map. What problems would arise if they had that ability?


The problem is that the console commands allow players to see ‘hidden’ information. Perhaps this is not an issue in your module, but in many modules it would be. It has been designed as a debugging tool, not as a general interface. I don’t believe there is a /move console command?