v3.0 Update - Collaboration w/ SST Fanatic, Lazzar
- Now Supports PBEM
- Automatic Combat Drop-Scatter!
- Unit SW&E Tags
- Unit Status Tags
- SW&E Counters
- Arachnid Demo Point Counter
- Terran Squad Colors
- Arachnid Cell Colors
v3.0 Update - Collaboration w/ SST Fanatic, Lazzar
How does one designate the drop vector for the automatic drop tool?
The auto-drop function automatically rolls to determine the vector and applies it during the process.
Thanks for your response…the counters keeping track of the various SW&E expenditures don’t appear to be working correctly.
Also, could you provide a how to for building arachnid tunnel complexes…I have been unable to move the brain cells or tunnel segments…
thanks for your time
SW&E counters appear to be working…just make sure that you are not using an old save-game and they should work. Also note that, when expending SW&E, the counter doesn’t count down because it is intended to show the opponent how many have been allocated in total, not how many remain. This is an accountability mechanism so that the arachnid opponent can see that the Terran hasn’t over-supplied.
Click the “How to Play” button to find the supplement. In it you should find reference to the fact that “Alt-Click” is used on items intended to be moved less often…such as tunnel segments.
By the way…version 3.1 is available and 3.2 is in testing.
Enjoy,
Harald
Hi Harald,
Thanks for your reply. I did not catch that the Counter on the screen is just a total allocated. Thank you,
I also missed the Alt-click reference…much appreciated.
Great mod!!
I must be missing something too. I can’t get the SW&E to work. There is not even an option to load support weapons when you right click except for the ones in the counter window but they are all greyed out. What am I not seeing?
It is only scenario 2 and 5 that are not working.
Are we talking about this version?
I’ve looked at this. It appears you can resolve this problem by moving the flawed units to some designated area on the graveyard and drawing new units from the piece palette. All of the new units should have the proper functionality. But, they’ll need to have their proper squad/ID etc. applied. Once you do this one time, you can save the game and come back and start a new game with that saved one. Just make sure before you save it, you retire to “observer” status. This will keep the player slots open for whomever wants to play them.
I’ll see about fixing this in the near future. Please let me know if you find other issues that need to be addressed.
Cheers,
Harald
Yes, this worked as you stated. Thanks for the quick reply and solution.
Daryl