If the US plays Cuban Missile Crisis as an event, and later plays Lone Gunman with DEFCON 2, the USSR loses as soon as they declare a coup in that turn (unless they first remove influence from Cuba). It does not matter who the phasing player is or what the DEFCON is.
Losing to CMC occurs before Global Thermonuclear War (defcon 1) so the normal phasing player considerations do not apply.
I headlined CMC and used Lone Gunman with defcon 2. My opponent (USSR) used the 1 op to coup a battleground country in my turn. The vassal module granted the win to the USSR player. As noted above, it would be the other way round.
If the US plays Cuban Missile Crisis as an event, and later plays Lone
Gunman with DEFCON 2, the USSR loses as soon as they declare a coup in
that turn (unless they first remove influence from Cuba). It does not
matter who the phasing player is or what the DEFCON is.
Losing to CMC occurs before Global Thermonuclear War (defcon 1) so the
normal phasing player considerations do not apply.
------------------------------**-------
I headlined CMC and used Lone Gunman with defcon 2. My opponent (USSR)
used the 1 op to coup a battleground country in my turn. The vassal
module granted the win to the USSR player. As noted above, it would be
the other way round.