Twilight Struggle Deluxe 3.03a: removing key-binding?

Where is the key-binding saved corresponding to SHIFT-S shuffling the discards back into the draw pile? This shortcut bites us routinely, and I would like to remove it. I poked around a bit with the editor and could not locate where this definition is stored.

Thanks in advance!

Make sure you’re using the latest version: 3.03a. It should be fixed. I
just downloaded straight from the VASSAL website and there appear to be no
problems.

Let me know if it’s still not working for you.

  • M.

On 15 September 2010 14:57, jstein s.joshua.stein@gmail.com wrote:

Where is the key-binding saved corresponding to SHIFT-S shuffling the
discards back into the draw pile? This shortcut bites us routinely, and
I would like to remove it. I poked around a bit with the editor and
could not locate where this definition is stored.

Thanks in advance!

Make sure you’re using the latest version: 3.03a.� It should be fixed.� I just downloaded straight from the VASSAL website and there appear to be no problems.

Let me know if it’s still not working for you.


- M.

On 15 September 2010 14:57, jstein <s.joshua.stein@gmail.com> wrote:

Where is the key-binding saved corresponding to SHIFT-S shuffling the

discards back into the draw pile? This shortcut bites us routinely, and

I would like to remove it. I poked around a bit with the editor and

could not locate where this definition is stored.



Thanks in advance!

Ok, I think the issue is we are in the midst of a PBeM game (yes, I know it’s not supposed to be used for that, but other than a few hiccups with card draw/discard events, I have enjoyed a few games like this) - and the vestiges of the bug still manifest itself with the older saved games/logs.

If I start a new game, the bug does not show up.

If I load an older log file, the bug returns.

All should be good for our next game.

Thanks SO much for this module. If you want any help with officially making it a PBeM version, let me know. I think it’s 99% there anyway! :mrgreen:

Okay, that’s interesting. Yes, an updated version will have some effect on
saved games but some bugs will persist. You can use the saved-game updater
in the module manager to

I’m very interested in the fact that you’re playing PBeM. You know, it will
be a totally different experience if you play live – there are things that
happen in a live game that you will never see in PBeM.

I’ve got a couple more bugs to fix and then I’ll add the PBeM option. I
know how it will work at least.

I kind of misread how much interest there was in PBeM…

  • M.

On 20 September 2010 08:12, jstein s.joshua.stein@gmail.com wrote:

Ok, I think the issue is we are in the midst of a PBeM game (yes, I know
it’s not supposed to be used for that, but other than a few hiccups with
card draw/discard events, I have enjoyed a few games like this) - and
the vestiges of the bug still manifest itself with the older saved
games/logs.

If I start a new game, the bug does not show up.

If I load an older log file, the bug returns.

All should be good for our next game.

Thanks SO much for this module. If you want any help with officially
making it a PBeM version, let me know. I think it’s 99% there anyway!
:mrgreen:

Okay, that’s interesting. Yes, an updated version will have some effect on saved games but some bugs will persist.� You can use the saved-game updater in the module manager to

I’m very interested in the fact that you’re playing PBeM.� You know, it will be a totally different experience if you play live – there are things that happen in a live game that you will never see in PBeM.�


I’ve got a couple more bugs to fix and then I’ll add the PBeM option.� I know how it will work at least.

I kind of misread how much interest there was in PBeM…

- M.


On 20 September 2010 08:12, jstein <s.joshua.stein@gmail.com> wrote:

Ok, I think the issue is we are in the midst of a PBeM game (yes, I know

it’s not supposed to be used for that, but other than a few hiccups with

card draw/discard events, I have enjoyed a few games like this) - and

the vestiges of the bug still manifest itself with the older saved

games/logs.



If I start a new game, the bug does not show up.



If I load an older log file, the bug returns.



All should be good for our next game.



Thanks SO much for this module. If you want any help with officially

making it a PBeM version, let me know. I think it’s 99% there anyway! :mrgreen:


Got distracted. Sent mail before it was done.

Use the saved-game updater in the module editor to update a saved game to
the newest module version. Sometimes it doesn’t work, however.

  • M.

On 20 September 2010 19:04, Michael Kiefte mkiefte@dal.ca wrote:

Okay, that’s interesting. Yes, an updated version will have some effect on
saved games but some bugs will persist. You can use the saved-game updater
in the module manager to

I’m very interested in the fact that you’re playing PBeM. You know, it
will be a totally different experience if you play live – there are things
that happen in a live game that you will never see in PBeM.

I’ve got a couple more bugs to fix and then I’ll add the PBeM option. I
know how it will work at least.

I kind of misread how much interest there was in PBeM…

  • M.

On 20 September 2010 08:12, jstein s.joshua.stein@gmail.com wrote:

Ok, I think the issue is we are in the midst of a PBeM game (yes, I know
it’s not supposed to be used for that, but other than a few hiccups with
card draw/discard events, I have enjoyed a few games like this) - and
the vestiges of the bug still manifest itself with the older saved
games/logs.

If I start a new game, the bug does not show up.

If I load an older log file, the bug returns.

All should be good for our next game.

Thanks SO much for this module. If you want any help with officially
making it a PBeM version, let me know. I think it’s 99% there anyway!
:mrgreen:

Got distracted.� Sent mail before it was done.

Use the saved-game updater in the module editor to update a saved game to the newest module version.� Sometimes it doesn’t work, however.

- M.


On 20 September 2010 19:04, Michael Kiefte <mkiefte@dal.ca> wrote:

Okay, that’s interesting. Yes, an updated version will have some effect on saved games but some bugs will persist.� You can use the saved-game updater in the module manager to

I’m very interested in the fact that you’re playing PBeM.� You know, it will be a totally different experience if you play live – there are things that happen in a live game that you will never see in PBeM.�


I’ve got a couple more bugs to fix and then I’ll add the PBeM option.� I know how it will work at least.

I kind of misread how much interest there was in PBeM…

- M.



On 20 September 2010 08:12, jstein <[s.joshua.stein@gmail.com](mailto:s.joshua.stein@gmail.com)> wrote:

Ok, I think the issue is we are in the midst of a PBeM game (yes, I know

it’s not supposed to be used for that, but other than a few hiccups with

card draw/discard events, I have enjoyed a few games like this) - and

the vestiges of the bug still manifest itself with the older saved

games/logs.



If I start a new game, the bug does not show up.



If I load an older log file, the bug returns.



All should be good for our next game.



Thanks SO much for this module. If you want any help with officially

making it a PBeM version, let me know. I think it’s 99% there anyway! :mrgreen: