Update - Mage Knight Board Game v2.6.1

Mage Knight Board Game v2.6.1 is not available. Changes include:

- Tutorial log added.
- New game buttons added to Main Map. Click the numbered button and the game will be set up with corresponding number of mana dice and units.
- Round clean up & Round setup button on the Card window automates round end clean up and setup.
- Clear play area button clears deed cards, returns mana tokens, resets mana counters and moves used skills.
- Changed the mana token counting system. Incrementing the mana token count by clicking on the mana button or pressing UP now calls an appropriate mana token to the player's mat. The count cannot be decreased, but is reset by the 'clear play area' button.
- Changed the crystal inventory system. Clicking on the crystal buttons calls crystal tokens to the inventory.
- Reroll button re-rolls black and gold mana.
- Skill tokens have 3 positions - unused, used this turn and used for the round.
- Removed auto-shuffle and added right-click 'shuffle' to token decks, and included token decks in game setup shuffle.
- Bonds of loyalty skill token given unique clean up position in bottom left.
- Character piece shapes changed to make selection easier.
- Dummy card reports hero change.
- Mouseover zoom shows discarded tokens on main map.
- Fixed skill token peeking
- Player map edited.
- Player display buttons moved to layer 4
- Tactic cards report deletion.
- Extra jpg/png files removed.
- Monster den and spawning ground descriptions updated.
- Interactive skill tokens now report deletion.
- Control bar tab descriptions rewritten.
- Round order tokens moved to player mats and delete option removed.
- Other minor tweaks and fixes.
- Updated to use Vassal 3.2.4+
- Module notes updated.