I’ve created a module using 2.9.9 under Windows but a Mac user is getting errors when opening a Pre-defined setup.
It’s doing really strange things, like complaining about a missing map file which has the same name as the next pre-defined setup!
Sorry to follow up to myself, but I just tried the module with the 2.9.9
bundle. It’s slow as a dog to scroll around until everything gets
loaded for the first time, but it does work with the default 512M setting.
I created a module for Eurofront II, Eastfront II, Westfront II. The sad thing is the designer of these classic games, Craig Besinque, cannot get the module to work on his Mac. He is getting all sorts of strange errors; And he is reporting very slow response when scrolling and zooming.
So those bundles all have 512M set? Is there anything which can be done which does not involve Craig upgrading his OS? And if he did upgrade it, would the map perform quicker?
Will an upgrade likely fix the speed issue; Assuming he can start running Vassal 3.0 after upgrading his OS? He says it’s taking 120 seconds to zoom and scroll.
It seems to help, although it’s going to depend on the spec of the box
too - is a low-spec machine the reason he doesn’t already have 10.4/10.5?
Trying with 3.0.15, I see about a 30s delay the first time I scroll to a
particular part of the map or zoom to a new zoom level, but only a
couple of seconds after that - that is with 2G physical, Java max heap
set to 1G.
It could be. He tells me he has an “older” G4/700, maybe that’s why he cannot run Vassal 3.0? He said he may upgrade his OS but that may not help. If he cannot install Java 1.5 then he’s probably not going to be able to fix the errors either.
OS X 10.4 will get him Java 1.5 - it will run on a G4/700. It probably
doesn’t have as much RAM, or the scope to add as much - my previous
machine was a G4/700 eMac, which came with 128M, I upgraded it to 640M
which was acceptable at the time, but it wouldn’t take any more than 1G.