This is probably a very easy fix, but I can’t process it without help.
My game is from 2 to 6 players. For every player more than 2, I want to add 1 (specific) card to one of the (specific) decks, and have it shuffle into the deck like a normal card. (I can have people shuffle the deck manually after setup). For 6 players, I want to add several (specific) cards to a different (specific) deck (and again have the cards shuffled into the deck as normal).
Currently, I have a “setup” button, which “allows” for players to set up a 2, 3, 4, 5 or 6 player game, and each option gives (in pink text) a message specific to that number of players. But the game parameters aren’t yet changed to reflect the different starts.
I vaguely understand that a “Predefined setup” is just a saved game with certain conditions present, but starting and saving a game wouldn’t add to the amount of cards in the decks, so I don’t know if this is the correct path.
Please advise. Again, I think this is probably easy–I just have to set something to the correct property value, or trigger some condition when a property value is met, or something. My apologies if this topic has been covered in the forum before.