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About the Module Design category
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1
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732
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September 2, 2021
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Trait order in counters
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25
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51130
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September 6, 2025
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Including Chart Window in a Pre-Defined Setup
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6
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38
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April 15, 2026
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Java Class in modules
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2
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29
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April 12, 2026
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how to input missing data sheets in the game
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4
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63
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April 10, 2026
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1 Game Multiple Maps??
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3
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1562
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April 5, 2026
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Help with hex calculations
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6
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116
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April 5, 2026
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Duplicate setup (vsav) for all boards
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5
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62
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April 5, 2026
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Improve execution speed
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24
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206
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April 4, 2026
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Triggering GKC's on main map from another map
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6
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20
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March 31, 2026
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Best way to run logic after a piece move from a VASL extension?
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1
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26
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March 28, 2026
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How do I make a semi-transparent piece with a gradual blend?
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37
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142
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March 27, 2026
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☐ Perform different Key Commands depending on whether properties match
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2
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36
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March 17, 2026
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Mouse-over Stack Viewer - To show all pieces non stockables
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0
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30
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March 16, 2026
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Is there a way to show a die roll on a counter?
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9
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95
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March 12, 2026
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Is there anyway to hide text fields without hiding the counter/unit itself?
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2
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56
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March 11, 2026
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Mouse-over Stack Viewer to include mat AND cargo
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2
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37
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March 10, 2026
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Property Match Expression
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17
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140
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March 8, 2026
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Need rounding in an expression
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4
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60
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March 4, 2026
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Piece Palette vs "real" piece - how do distinguish?
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2
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54
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February 26, 2026
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Marker values in Beanshell and debug popup
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4
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44
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February 23, 2026
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Ability to draw/write text on windows
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6
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168
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February 22, 2026
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Show / Hide some markers
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1
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44
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February 16, 2026
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Help me create a vassal module for my wargame
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7
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93
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February 15, 2026
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Is there a way to draw and/or type on a map?
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3
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300
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February 12, 2026
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Mr President Update?
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1
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89
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February 12, 2026
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Simbolic dice button problems
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17
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278
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February 10, 2026
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How does $pieceName$ gets set to Null if you have a Basic Piece Name entered?
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9
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92
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February 8, 2026
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CountStack(expr) issues
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8
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81
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February 6, 2026
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Game Piece Palette and Game Piece Image definitions
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1
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69
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February 5, 2026
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