Show / Hide some markers

I am design a module and the module has some terrain markers that I would like show and hide when press a button. this is hide the terrain markets only but show the units over the map. Can you tell me the best way to include this function?

Thanks in advance.

Best regards,

Alberto

Take a look at Game Piece Layers element in a Map Window element.

You define a property - say PieceLayer in each piece (prototype) you want to control. This is most easily done with a Marker trait. This then takes different values for different kinds of pieces - e.g.,

  • Prototype: TerrainTile
    • Mark trait:
      • name: PieceLayer
      • value: Terrain
  • Prototype: Unit
    • Mark trait:
      • name: PieceLayer
      • value: Unit

and you then setup the Game Piece Layers with the property PieceLayerand Terrain, Unit, etc. as possible values.

You can add the individual Hotkeys from the controls into a Toolbar Menu to get a single menu with layer controls.

See for example

(shameless self-plugs :slight_smile: )

Yours,
Christian

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