My module campaign currently has 42 players (plus the Umpire), and I have been working on this module for some time, and still coming up with ideas that might derail future progress.
Is it possible that once a game has started and has save files created, that new “sides”, “private maps”, and “player private inventory windows” can still be added mid-game if we wanted to add in a new player #43? Would those save files still be able to be loaded, and all pieces in place such that the new player can just hop into a new seat and start deploying assets?