Please post here if you need help with any of the following modules. They may be downloaded [color=red]HERE
[b]Afrika II (SCS)
Barbarossa - Kiev to Rostov
Bitter End
Breakout Normandy
Death in the Trenches
EuroFront II (Includes EastFront II & WestFront II)
Europe Engulfed
Fire in the East (Europa I) [color=red]new!
Great Battles of Alexander Deluxe + Tyrant
Gustav Adolf the Great
Iron Tide
La Bataille des Quatre Bras
Monmouth
Napoleon’s Triumph
Struggle For Europe (War Without Mercy, Brute Force, The Mediterranean)
Sweden Fights On
Tannenberg & Galicia (SPW)
The Great War in Europe Deluxe
The Legend Begins
Three Battles of Manassas (CWB)
The Seven Days of 1809
Under the Lily Banners
Western Desert (Europa VI)
I’ve just added Sweden Fights On; The Musket & Pike games are excellent but not entirely suited to PBEM play. A friend and I have swapped 220 log files so far during a playing of Rocroi (UtLB) But the French are nearly victorious! Maybe we need an AAR section here too.
great News.
I like the sreies, it’s rather simple but the system works.
We’ll play the campaign on a gaming convention next year and we would like to prepare with a 4 player VASSAL game.
BTW: I just read the announcement of VASSAL 3.1.0 beta.
I will try the ADC2 import functionality with Struggle for Europe.
I will post my results if you’re interested.
Dear All,
I ztried to convert the 1939 campaign.
It seems to work first but when opening the converted module I got en error message.
I will post the details in 3.1 beat forum.
No, it’s part of GMT Game’s American Revolutionary War series.
Yep, the module is done and can be found at the download link. I apologise in advance for some of the counters. The counter-sheets in these games are badly misprinted!
I cannot reproduce this; Could you please tell me exactly which piece it is and from which scenario?
It’s a limitation of Vassal I’m afraid, I’ve given each piece 12 facings. You’ll notice that if you keep rotating you can align to the hex-edges as well. (the shortcut keys are by far the quickest way).
Yes I should really add some documentation; Good point! I’m a little lazy , I really hate writing docs.
My main goal is to get the games playable online; Anyone is welcome to make improvements and submit new versions of these modules. The main groundwork has been done like scanning maps, cropping, importing, naming counters etc. So hopefully someone will step forward and make these improvements.