Currently whence a player has picked a side it becomes unselectable for other players.
I was wondering if there is a way to expand on that and access/modify the list of available sides via some of the existing traits. The idea is to be able to dynamically add/drop available sides. Any clue?
The basic application that I am thinking about is to block new players from entering a game as side BLUE, say, when sides RED and GREEN already have started a 2 player game. Only mode should remain selectable, ideally.