Block sides from joining a game

Currently whence a player has picked a side it becomes unselectable for other players.

I was wondering if there is a way to expand on that and access/modify the list of available sides via some of the existing traits. The idea is to be able to dynamically add/drop available sides. Any clue?

The basic application that I am thinking about is to block new players from entering a game as side BLUE, say, when sides RED and GREEN already have started a 2 player game. Only mode should remain selectable, ideally.

I would love this functionality too, but I’m pretty sure I asked before and it’s a “wait for version 4” item. :slight_smile:

LOL, so many of those ;)

Thanks.

Thus spake JoelCFC25:

I would love this functionality too, but I’m pretty sure I asked before
and it’s a “wait for version 4” item. :slight_smile:

Yes. It’s something which should be possible in V4 simply by removing
the unused sides from the sides list.


J.