Is there a generic / universal way to achieve the following:
There cards, coming in two variants:
a. movable / selectable;
b. non-movable but selectable (this can be implemented through Does not Stack trait);
c. in both cases there should be a set of right-click commands available to the user.
Player can place units / tokens on the cards.
How do I ensure:
A. card is always on the bottom?
B. card does not overlay the units / tokens placed on the card?
(in both, i.e. 1a and 1b, cases).
In case 1b:
- made the card non-movable and non-stackable;
- made a transparent layer, always active, selectable that can be right clicked;
- BUT once the layer is selected, even though the units on the card are still visible (because the layer is transparent), they cannot be selected (because the layer-covered card has moved to the top of the stack, overlaying the units which are now beneath i.e. can’t be selected).
Any elegant way to deal with it?