I’m currently trying to figure out how to change the starting layer for an At Start Stack.
I have a block defined with 1 - 2 - 3 - 4 strength.
If I define the layers in that order (layer 1 = 1), (layer 2 = 2), etc. then when I use an at start stack the block is shown as size 1.
I need the vast majority of my at-start-stacks to start at maximum strength. I’m using “Increase” as the key command to increase level. Is there a way to access this key command directly (i.e., something like a command console entry), rather than writing scripts to do it during an actual play?
In the layer definition, I already have reserved the single “Reset to Level” command for other purposes. (it would have been helpful to have more than 1 of these)
Any thoughts appreciated…
BTW - this problem was sufficiently onerous, that I originally reversed all the layer definitions (4 - 3 - 2 - 1), so that increasing a layer was effectively decreasing the strength… However, that approach introduces other problems…