Different shortcuts for different players?

howdy,
it’s probably not possible, but can different sides/players somehow use the same shortcut to execute a different action?

Yes it is. Presumably, you want different actions generated for players that have different sides? Assuming you have defined sides, then the property PlayerSide contains the name of the Side occupied by the current player. You can use this in a couple of different ways:

  1. Use it in a Restrict Access trait to access and movement of a piece to certain sides
  2. Use it in a Restrict Command trait to disable or hide particular menu commands for certain sides
  3. Use it in multiple Trigger Action traits to generate a completely different set of actions for each side.

Perfect! Thank you so much.