Hi, I’m sure this is a simple thing to accomplish, but I can’t seem to get it to work and I’m having a hard time sifting through the forums since none of my searches come up with anything that looks relevant.
What I’m trying to do is set up a deck so that on a supply board/window, the deck is face up so you can see the cards, similar to how a discard pile works.
I can get it so all cards are drawn face up. I can also set it up so that I can right click the deck and flip it face up. But I have 25-30 of these decks and doing this everytime sounds pretty tedious.
I’m ok at basic module design, but not so good at the automation. Can I make the module execute some sort of script that runs the right-click-> flip command for each deck when the supply board is loaded?
Like I said, I’m sure there’s something simple I’m missing. Any help is very much appreciated.
You can have a global key command fire that triggers all the decks to flip
at the beginning. A GKC allows you to put a button on the toolbar that when
you click, it sends a specific keystroke to all the pieces in the game and
can include decks. But simpler for you would be to use the ‘Contents are
face down’ selection box in the properties of the deck and choose ‘never’
for the decks you need to start face up. The default when you create a deck
is ‘always’. It sounds like you selected via right click menu as the option.
Anyway, thanks for the help. I ended up just making them all at-start stacks in the supply table and created 10 supply decks on the main table. Works really well.