I’m having difficulty getting it so that different terrain pieces, tokens, and markers appear on different layers when added to the game board.
I have a Game Piece Layers trait that has the Layer name and contains Terrain 1-9, Tokens, and Markers
I have tokens I’ve added the Marker - Layer = Tokens trait to.
I also have terrain pieces I’ve added the Dynamic Property - Layer trait to so that the layer of the terrain can be adjusted.
None of it works. I’m missing something because the module acts as if the layers don’t even exist. Neither the Markers or the Dynamic Properties do anything. Is there a guide or something for doing this? I mean it must be pretty common.