GIF to BMP issue

OK, here I am trying to make another module - its been a while since I did my previous ones.

I have an at-start forces card. Originally, I used a .GIF file, and when I play the module, the at-start card looks exactly like it should (7" across).

When I instead use the same fie, but in a PNG format, something odd happens when I go back into the game. The at-start card is now about twice as big as it was before ! I checked, and both the PNG and GIF files are the same size (7" across according to photoshop).

Not sure why this is happening…

Mad Dog

Thus spake “MadDog”:

You need to compare the dimensions in pixels, not inches.


J.


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Thanks, that did the trick.

Mad Dog

Thus spake Jeffrey Brent McBeth:

What VASSAL is doing is mapping one pixel in the image to one pixel on
your screen, as both are just arrays of pixels.


J.


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