I have a map window. On this map are 2 At-Start-Stacks. One has a lot of traits the other is just for displaying the value of a global property on the board (using a text label).
So, both stacks refer to this global property (we’ll call it PRODUCTION).
The stack with a lot of traits wasn’t working, so I copied the text label from the other and added it to the first so I could watch the value of PRODUCTION.
OK…so now I have a map window with 2 at-start-stacks, each with the identical text label. Each text label is $PRODUCTION$ as I just want the number displayed.
One of the stacks displays the numeric value of the global property, the other displays PRODUCTION (the word).
On the private window titled “Blue Civilization” you will see several at-start-stacks. The two I’m having problems with (for now) are the Warriors stack, and the CurrentProduction stack.
Both have a text label for the ‘BlueProduction’ global variable, yet only the CurrentProduction stack actually reports the value.
If you want to change the value, right-click on the bronze mine and then add and spend a resource. You should see the BlueProduction global variable increase.
Thanks for looking. Let me know if you have any questions.
I can see the problem using 3.0.17, so I tried it using the soon to be released 3.1.0 beta and it worked perfectly. Looks like a bug that has already been fixed.