Suppose you have a typical game counter. You have along the bottom three numbers or letters, something like … A, B, and C … or any three numbers or letters for that matter, I’m using that as a typical example. At the beginning of the game I’d like the first number/letter (“A”, in my example) to be highlighted in some manner … maybe with a green square key line around it.
In the middle of the game, the user then needs to be able to right-click the counter (or, obviously, a key combination) and select “B”, at which time B now has the green square key line around it. Same thing for the last turn(s) … the user selects the counter and chooses “C” to be highlighted with a green square key line around it.
I’d like to know if there’s some way of accomplishing this with layers/highlighting, without having to make three graphics of every single counter in the game showing each of the states (tripling my graphics output workload).
Thoughts? Thanks!