Hello,
I’m completely noob.
For an old game module design, I would like to have a number (in game term zulu coordinate number) on my game piece.
This zulu number must be modifyiable by the owner of the piece.
This zulu number must be hidden or not to the opponents depending of the owner choice.
Do you have any idea on how to design that ?
example: say camp1 has 1 fleet A and a fleet B. Fleet A is in 3 Zulu and fleet B in -2 zulu.
player 1 must see +3z on fleet A piece and -2z on fleet B piece.
He choose to show the zulu of fleet B only and end his turn.
Player 2 turn. He sees the two fleets A & B, but don’t see le zulu of fleet A and see the zulu of fleet B…