My game (Gallipoli 1915) uses hidden chit pull for naval gunfire. There are two cups, each with 20 counters. Each turn, one player pulls a chit from each cup and keeps it secret. They can be revealed during the game turn, and then refreshed (draw again without replacement).
It looks like a “Random Text Button” would work, except that the result is not hidden, and I can’t implement redraw with no replacement (the second limitation is not that serious).
Any ideas how to create a module with this feature
My game (Gallipoli 1915) uses hidden chit pull for naval gunfire. There
are two cups, each with 20 counters. Each turn, one player pulls a chit
from each cup and keeps it secret. They can be revealed during the game
turn, and then refreshed (draw again without replacement).
It looks like a “Random Text Button” would work, except that the result
is not hidden, and I can’t implement redraw with no replacement (the
second limitation is not that serious).
Any ideas how to create a module with this feature