Improve execution speed

You do know that you can right-click the chat interface and say Save chat log as HTML, right? Then you can essentially paste or upload the relevant portions.

When I talked about detail simulation, it was not in the context of this game - but in the context of needing many traits. What I said was

However, it is also clear that to implement a bot in Vassal is not uncomplicated. Even a relatively simple bot as in Hitler’s Reich is a bit of a challenge.

Perhaps a strategy would be to Creating Custom Classes in Java, so that complicated decision trees can be more effectively implemented. A fundamental problem, however, is that you will need to get information about the game state into that code, and Vassal has rather poor support for that. Of course, the promise is that Vassal 4 will remedy all that :slight_smile:

Yours,
Christian