Everything i needed to say is in the name of the topic, really. I wanted to make it possible for a player to see, how far his units can move, BUT, the game (MY GAME) does not count moving in a straight line in the same way as it does with moving diagonally (is that a word? i mean in north-east or south-west etc, not in north or south or west or east). The first one is counted normally, the latter is counted as 1,5 of a normal move, so you can go for example with a unit that has speed 3 - three squares vertically or horizontally, but only 2 diagonally. So showing maximal distance as a square of squared speed number of squares is - even tho really 1234356788 times better than lack of it - misleading, because it sugests that you can go 3 squares diagonally with a piece, that has speed 3, which is not the case.
Answers like “just turn ur game to hexes” - EVEN THO REALLY HELPFULL AND THOUGHTFULL AND NAIS - will not be enough of a help, sadly. Is there any way (maybe using a different tool than AoE trait?) too get THIS: megawrzuta.pl/download/bdd2480e … 90307.html ?
Tons and tons of work behind it, tho ;/ 1. i cannot into graphics, so creating TRUE semi-transparent stuff (that would not cover other pieces and make them invisible) would be pain in the… Eh. And 2. tons and tons and tons of work XD.
Besides a layer, you could also make it/them a completely separate piece - keep 'em in their own hidden palette. Right-click Place Marker to call them, applying the appropriate facing. Have them be the lowest map layer, so they lay underneath. Use a left-click Action Button on the ship piece to send a gkc to delete it, and/or have a map level trigger have any moved pieces send the delete key back to their old location (or every location even), so simply moving the piece will delete it.
Works! I did in the wat that rrvs told me to do it and it workjs now i have top add it to all pieces (create different versions for different movement units) really nice taht it works )
How do You do that?im curious cause for totally a different thing it wwoupd be helpfull for me. Im asking bout ‘have a map level trigger have any moved pieces send some key to do stuff’ halp xd. I dont know any option that would work like that, sending an instruction whwnever a piece is moved, wothout a player needing to press a hothey.