Looking to hire VASSAL programmer

Hello,

I am looking to hire someone with VASSAL programming experience to create a module for a game I am designing and want to prepare for playtest. I’ve made my own VASSAL module before, but this project has a few quirks that are beyond my ability. The big one being this game has a set of hex-shaped geomorphic mapboards that need to be placeable in various configurations. I haven’t come across an easy example to copy. In any case, someone with more experience than I can surely do a better job than I could. I can provide all assets in whatever format is desirable.

If this sounds interesting, feel free to contact me via email at sdebrestian at gmail dot com.

Scott

I know it’s not what you asked for, but you might look at Antiquity for an example of modular hex maps that have a fair bit of information embedded in them. The placement is automated in setup, but they are randomly placed and randomly oriented, and a non-automated setup using those tiles would work.

(In short, each hex on a large tile automatically drops another invisible hex “on top of” the large tile when setup is complete, and those hexes have all the relevant information of terrain type etc.)

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I’d be willing to take a look at it. I’ve done some projects where the terrain is placeable. They have been single hex tiles, but the same principle should work for multi hex tiles.

Hi Scott,

I have solid experience with VASSAL and have handled similar map setups with hex-based geomorphic boards. Your project sounds straightforward with the right approach.
Let me know if you want to chat further

You can reach out to me on my email here

Colin