Modding the Hex Map


I figured out a lot of my previous issue. I was able to make a counter through layers!

Now I have a new issue. I want to fix the map. The game is a wargame using hexes. I want to put boxes at certain places on the map but are not in the hex grid. Can I do this?

You need to create a multi-zoned grid, then define each of your boxes as a Zone, followed by the hex grid. The Zones defined before the hex grid will over-ride the hex grid and can even have their own independent Irregular Grid (La Pernelle) or Rectangular Grid (German Beach Defence)