Nested properties in 3.2?

Are nested properties supported in 3.2?

For example I’ve tried:

I now in the past this was not supported, thought I’d try again in 3.2.

never use $ inside {}, just use the property name. To get the value of a property whose name you build up from other components, use the GetProperty function:


Ahh! Awesome.


I was trying to do the same thing and got stumped because I wasn’t combining properties, but rather a property (playerside) and static text to get a combined property (Blue Empire 1, Blue Empire 2, Green Empire 1, Green Empire 2, etc.)

It took a bit but I found the solution after some trial and error: {GetProperty(PlayerSide+“Empire1”)}

Thought I’d post it here in case somebody else was searching for the same thing.