Well, I stand corrected: Following a recent discussion I’ve modified the module to restrict movement of units according to the rules (I believe). That is, movement is allowed when
- First turn and the phase is Rally (RPha) - Reinforcements, or
- In the Rout phase (RtPh) and the unit is Broken and not in Melee. or
- The unit is in turn, and
- in Good Order (not Broken nor in Melee),
- is not marked with a PrepFire marker,
- is not marked with a Pinned marker, and
- the phase is one of
- Rally (RPha) - Reinforcements,
- Movement (MPh)
- Advance (APh)
I’ve also added cursors to the Infantry Fire Table - which can be moved using Shift+←, Shift+→, Shift+↑, and Shift+↓ - as to make it easier to cross-reference the FP and DR.
These changes are in release 2.0.0 of the module
(note, I bumped the major version because this new release relies on custom code, as discussed in the above mentioned thread).
Yours,
Christian