New Project: Advanced Squad Leader: Starter Kit #1

Well, I stand corrected: Following a recent discussion I’ve modified the module to restrict movement of units according to the rules (I believe). That is, movement is allowed when

  • First turn and the phase is Rally (RPha) - Reinforcements, or
  • In the Rout phase (RtPh) and the unit is Broken and not in Melee. or
  • The unit is in turn, and
    • in Good Order (not Broken nor in Melee),
    • is not marked with a PrepFire marker,
    • is not marked with a Pinned marker, and
    • the phase is one of
      • Rally (RPha) - Reinforcements,
      • Movement (MPh)
      • Advance (APh)

I’ve also added cursors to the Infantry Fire Table - which can be moved using Shift+←, Shift+→, Shift+↑, and Shift+↓ - as to make it easier to cross-reference the FP and DR.

These changes are in release 2.0.0 of the module

(note, I bumped the major version because this new release relies on custom code, as discussed in the above mentioned thread).

Yours,
Christian