Place randomly?

Is there any way to have a function on a game piece that moves it to a random point on a map? The “rotate” command has a random option, but the “Send to Location” does not. I’ve tried to use some global properties to read a couple of triggered dice rolls and use that to move the piece, but I have not been able to get it to work. Any suggestions?

Inside the attached zip is a demo showing how to do this using triggered dice rolls w/ the send to location trait

Right click on the piece to select the command - moves every time.

Thanks very much! I think I was leaving something out of one of the dialogs or duplicating a keystroke, but now that I know the correct way of doing it, I can’t duplicate what I was doing wrong! :laughing: