Sorry, I posted this in wrong forum. Should be here.
Hello fellow module makers,
How does one make player boards (that have different initial units and economies, and powers) for each side that would be excluded from the game if not selected at start-up?
For example, player1 chooses empire X. That Empire has two different setup boards. The selected board is used during play to hold At-Start units and economy (and any special rules). It should be visible to all players. The other board(s) would not be used (or better hidden) to reduce any confusion on selecting/viewing available builds and current economy.
Since there may be (in later add-ons) more empires to choose from with their own multi-start setups, it seems cumbersome to delineate all the possible combinations as selectable scenarios.
I don’t recall seeing it employed in any module to date so far - well one, but I never released it and dont think I have it anymore. The only other place I know it does exist is in my head right now Im afraid
Here is the demo module inside the zip file. It is for 3 maps. It works the same (in essence) as having to delineate all the possible combinations except you dont save them - you just provide the options on the main map and let the player(s) select - think of your main map like the index page of a book. This way you dont have to create 100’s of save files and it will always stay up to date.
It is still somewhat cumbersome to set up all the buttons but you only have to do it one time (As opposed to thousands of times because each time you update your module you’ll have to recreate all those saved files again)