I have an interesting situation I’m not experienced enough in Vassal to handle, and would like some input from the gathered experience here, if you wouldn’t mind…
I’m a very new module maker, and while it may appear I’ve done a lot in a short time, my mods are just different battles in a series all using the same rules, so a lot of work for the next one is already done before I start on it. (though now I’m working on applying some things I’ve learned to the earliest mods I did)
One game is a separate and different animal from my others. This game is intended for play by up to six people and is basically Avalon Hill’s War & Peace on a Blitzkrieg inspired map. Each major power in the game, with a player or not, has a Player Card containing their force-pool, production track, and other data. It’s not supposed to be visible to other players, and I’ve put them in as private maps but…
When a player invades another major power that’s not represented by a player, control of that power goes to another player not allied with the invader (there’s a chart to determine all this but that’s not relevant here). The player now controlling this unplayed-power needs access to it’s player-card.
To really stir things up, let’s say the invader conquers this unplayed-power; it now becomes a satellite of the invader, and they get access to it’s player-card, while that access is taken from the former controller of the power. I worked very hard to put that is as plain a language as I could
I can’t seem to find in the forum or the docs, a way to change the ownership of a private window in-game, possibly multiple times; so I’m thinking I will just have to make the player-cards visible to all and leave it at that. My question is; is that so?
Second item, same game: Each power (player or not), at game start, draws a single Reinforcement Card from a deck and keeps it on it’s Player-Card through the whole game (it tells them how their force-pool increases each game year). Relative to item one, above, someone needs to draw a card for each power without a player, and place it on those player-cards till needed (ie: if the power is invaded). The question is; the remainder of the deck is no longer needed - is there a way to get rid of it, or do I just leave it where it is and ignore it?
I like things neat, so would prefer to put the deck away after it’s use.
Here’s the Musket Diplomacy web page if you’re interested.