Player Switch to Turn On/Off Movement Trails

  1. Tim McCarron showed me how to turn off the Movement Trails by removing the trait from the Common Traits. Is there a way to construct a switch for a Player to turn the Movement Trails functions, as a whole, on and off – not simply the Player’s ability to turn the Movement Trails of an individual piece?

You should be able to turn movement trails on and off by specifying a key
command for the trait.

See the “Movement Trail” section of
vassalengine.org/mediawiki/i … rguide.pdf

On Wed, Jun 18, 2014 at 8:58 PM, Charles McLellan <
cgmclellan2000@knology.net> wrote:

  1. Tim McCarron showed me how to turn off the Movement Trails by
    removing the trait from the Common Traits. Is there a way to construct a
    switch for a Player to turn the Movement Trails functions, as a whole,
    on and off – not simply the Player’s ability to turn the Movement
    Trails of an individual piece?

Read this topic online here:
Player Switch to Turn On/Off Movement Trails


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That seems to work all right, Thanks.