I’m really struggling with Text Labels; after two days of trial & error this is what i have on the screen:
What you see is a Piece made in this way:
- a
BaseGamePieceprototype (which should be used on every piece in the game) with a Text Label traits which allows the players to add a description (property name “PieceDescription”) if needed. This is the Yellow-on-Teal text. - This prototype is included in the
Unitprototype, which adds Properties and Markers (House,ColorandClass) to the Piece Name, and I’m happy with the result in the movement report. - Then there’s another prototype called “
Debug” which shows some labels around the pieces if a Global Property is true, and is included in theBaseGamePieceprototype (at least until the module is almost finished). This creates the text with black background.
My two days of working on this all produced the right PieceName for the report, but i would like to see it … just on the report. On the MouseOver view, and in the Game Piece Palette window, i’d like just the BasicName (“War Host of the North”), with not Debug or Description Labels.
- How can I obtain this?
- There’s a way to show the Debug Labels only when the Piece is selected?
- And in the case that this is relevant to questions 1 and 2: how can i remove the automatic movement report from the main map, and having movement reports just from the
Unitprototype?
