I have a game with freeform movement, where sometimes units with circular bases will overlap terrain with freeform shapes. Sometimes units overlap by a tiny margin that can be hard to confirm on screen, but from a rules perspective it’s important to know whether they are overlapping or not.
I’m wondering if I can implement a button/key command/whatever to highlight the affected units/tiles when they overlap? I don’t see an obvious way to do this in the documentation or existing interface.
Thanks!