Problem in Implementing Units Hidden to Both Sides


I’m trying to implement units hidden to both sides using a method that worked perfectly in a previous module (now published and in use within the community). However, here, although it works fine for the first unit to be ‘revealed’, when subsequent units are revealed, all previously revealed units move to the new location. I’ve looked and looked at it but can’t see anything different in my implementation or anything that might explain the behaviour.

Very grateful for any help / advice and will upload the module if anyone is prepared to have a look at it.

Thanks in advance.


I’ve now worked round the problem by restricting the placement part of the reveal command chain for revealed units already on the main map. It seems though as if somehow a command that should have been restricted to piece-level is acting globally. Has anyone else come across anything similar in the past?