I have counters that start with a movement value of 7 (defined for each unit using Text) and during the game players can change this value as the units move. Once the player turn is over I would like to be able to press a button and reset the movement values for all units back to 7. At the moment I am able to do this with Global Key Command but for each unit seperately which is time consuming.
Add a Marker trait to all the units you want to change back to 7. Something like
UnitType = Movement
Then set up a button that will send a Global Key Command to…
CurrentMap = (the map the pieces are on) && UnitType = Movement
Apply to all pieces
That should do it.