I want to place a stack of counters in a specific location on my main map board at the start of a game. One of these counters is drawn blind by each player at the start of each turn and, when flipped, each shows a different value - 0, 1 or 2. I would like to include the facility to shuffle this stack during the game but can’t see how to add the trait.
Maybe I should treat them as a card deck - would that make more sense?