Small Worlds

Passed:

Winnu
1x
Hacan

Turn

Muaat

CCTAP: 0/3/1 - 0/1/0

Activate Dal Botha/XXehan

Move in Warsun, 4 fighters, 2 MU, general, and destroyer from Lazar, destroyer from Muat.

Space Combat.

Anti-Fighter Barrage 4@8.

Warsun 3@3
2x Destroyers 2@8
4x Fighters 4@9

Damage to be taken on fighters first, then destroyers, then warsun sustain.

Planetary landings

Dal Botha
1 MU 2@6

XXehan
1 MU 2@6
1 General 2x Rerolls.

CCTAP: 0/3/0 - 0/1/0

(sigh) so that’s how it’s going to be then. The forces in that system will fight, most likely to the death.

My apologies. One adendum, in the hopes that something epic might happen. Red squadron has been mobilized. All 3 fighters will be making a sabotage run.

Jol-Nar

Yay for combat objectives…

0/3/1 0/3/0

Activate New Albion/Starpoint
Move from Tsion/Bellatrix 1dn w/admiral & 1cv w/ 1f & 2gf
Fire 2 pds (at 6 after all modifiers)
Assuming space battle win, bombard and then land 2 gf on New Albion

First hit landed on me at any time goes to dn sustain.
Please pause after the first round of space combat in which I would need to lose a unit for possible orders.

For what it’s worth, the smart fish apologize to the L1z1x for this aggression. It’s a decent opportunity at what is often a difficult objective…

0/3/0 0/3/0

P.S. Winnu’s sabotage run is the first I’ve ever seen. How exciting!

He may as well do so. If this succeeds. I’ll be left with my pants down.

@Winnu If you succeed in this, it will officially be the most epic moment of the game.

The warsun will bombard Dal Botha should it survive.

Muaat/Winnu

Fight at Dalbootha system

AFB 4@8 =5,7,2,8 1 hit.

Sabotage run on warsun outer defense 2@9-10 (unmodified) = 2, 10. 1 success

Sabotage run on warsun on inner defense 1@10 (unmodified) = 1. Fail

Space battle attacker:

Fighters 4@9 =0,0,8,1= 2 hits
fighters 2@8= 7, 4= 0 hits
warsun = 2,1,3 = 1 hits

Defender
1@9=4 no hits

land combat

Dalbootha
attacker 2@6= 5,1 no hits

Defender 1@8=3 miss

Round 2 attacker 2@6 0,5 =1 hit
Defender 1@8= 5 miss

xxehan round 1 2@6 7,8= 2 hits
defender 1@8 7 no hits

Jolnar/l1z1x battle

pds attacker 2@6 4,5 = no hits
defender 1@6 6 1 hit

round 1 attacker
DN 2@6 7, 8= 2 hits
fighter/carrier 7,4 = no hits

defender carrier 1@9 7 miss
fighter 1@8 4= miss

Map updated. This implies that it is still Jolnar’s turn, for ground invasion.

Nuts, was worth a shot, almost had it

Please proceed with invasion - bombard and roll it out. No special orders from me.

Agreed. It was your best shot given the circumstances.

After invasion of New Albion it’s Creuss’s turn. Followed by Muaat.

Jol-Nar will pass with our next action.

I pass.

Pass. Status to follow later.

Muat will claim “Infiltrator” (I have destroyed at least 1 unit in a system adjacent to an enemy HS) Preliminary and “I have invaded one planet containing at least 1 opposing GF” public objective. See, the invasion wasn’t personal. It was just about the objectives.

Muat will need to draw a secret objective.

Place new CCs in command pool.

CCTAP: 0/3/2 - 0/1/0

Don’t forget to remove the winnu carrier from dal botha.

Fair enough, just remember others might wind up being just as impersonal.

Well, what comes around, goes around ya know. I can’t really complain if I someone goes after me at this point. Karma being what it is and all.

Besides, our Hylar masters have taught us well before we took our independence. :smiley:

The Mindnet is outraged at the Jol-Nar invasion upon our sovereign territory, and demands an immediate withdrawl of university forces!

(rolls still need to be made for Jol-nar’s invasion of new albion)

Jolnar’s bombardment was successful. GF take over the planet. waiting on status phase updates.

Action cards for status phase already passed out.

I guess I’m not claiming anything.

2 counters in Command Pool please.

CCTAP

1/3/2_0/4/2