There is a way to fire a sound when drop a piece? Thanks for advance
In the Map component, at the bottom, is a field
Key Command to apply to all units ending movement on this map:
Put a Key Command in there and it will be sent to every counter that is dropped on that map. Use this to off a Play Sound trait, or further process it with a Trigger Action.
B.
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Ok, Brent. Thank you very much