I’m a VASSAL newbie, reading the Designers Manual and looking at how other modules were built. I’ve learned how to build a Main Map and the pieces for my game. But what confuses me at this state is this: How do I dictate how my pieces move?
If I were building a chess game, for example, I’d want to specify that a pawn can only move one square per turn. A rook, however, can move an unlimited number of squares per turn, but only in rows or columns. (My main map is in a rectangular grid) When I look through the Piece Traits, I only see “Move Fixed Distance” as an available option for dictating movement. For the pawn, I could presumably say:
Distance to the right: 0 Distance upward: 1
But what of the rook? This option doesn’t seem to be a good fit.
Or do I not really understand how players will move their pieces in a game?